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Events

LevelsRM provides several events that you can listen to in your Skript scripts.

Player Revive

Syntax: [levelsrm] [player] revive Description: Called when a player gets revived from a deathban. Examples:
on player revive:
    broadcast "%player% has been revived!"
    send "Welcome back!" to player

on revive:
    send "You have been revived!" to player

Player Multiplier Change

Syntax: [levelsrm] [player] multiplier change Description: Called when a player’s multiplier changes. Examples:
on multiplier change:
    send "Your multiplier changed to %event-number%" to player

on player multiplier change:
    broadcast "%player%'s multiplier changed!"

Player Deathban

Syntax: [levelsrm] [player] deathban Description: Called when a player gets deathbanned. Examples:
on player deathban:
    broadcast "%player% has been deathbanned!"
    send "You have been deathbanned!" to player

on deathban:
    send "You are now deathbanned!" to player